Job Description - Specialist, Game Development Institute
Description View created on 10/21/2014

Specialist, Game Development Institute

FLSA Status: Exempt
Pay Grade: 16
Job Title ID: 201501
Job Series/Job Family: Workforce Education & Business Development Series / Dean Computer Studies & Advanced Technology Family

Reports To

Assistant Dean, Visual Communications

Job Purpose

To provide information to current and potential students on the Game Development Institute's (GDI), Applied Game Lab (AGL), and assist students in the lab setting.

Description of Duties and Tasks

Essential duties and responsibilities include the following. Other duties may be assigned.

  1. Advises potential and current students regarding ACC GDI program; provides information regarding education and training required; degree plan change requirements; and career opportunities.
  2. Assists in the development, and implements supplemental student workshops.
  3. Oversees Game Club membership and activities for GDI. Assists in the maintenance of the Meetup.com GDI members list and coordination of monthly information sessions.
  4. Assists and supports students, faculty and others to achieve project goals related to completion of GDI degrees and certificates.
  5. Coordinates the use of Applied Game Lab (AGL) with various departments; ensures that all ACC and outside groups are familiar with College and department policies regarding the use of AGL.
  6. Coordinates and assists faculty with implementation of industry standard tools and practices for game development.
  7. Provides support and direction to students in the video game degree programs and in the applied game lab environment.
  8. Promotes GDI programs by attending job fairs, high school outreach/recruiting efforts, and professional association meetings.
  9. May assist the ADC in the development of program marketing materials and web resources; and interfaces with community organizations to represent the Game Development Institute.
  10. Identify game development tools, technologies, and processes relevant to student and faculty projects and make recommendations to respective chairs.
  11. Tutors individual students or groups in Game Design & Art areas of specialization.
  12. May oversee GDI labs on evenings and weekends.
  13. Collaborates with faculty to maximize student skill development for GDI students.

Knowledge

Must possess required knowledge and be able to explain and demonstrate, with or without reasonable accommodations, that the essential functions of the job can be performed.

Required

Preferred

Skills

Must possess required skills and be able to explain and demonstrate, with or without reasonable accommodations, that the essential functions of the job can be performed.

Required

Computer Skills

Required

Preferred

Physical Requirements

Work Experience

Required

Preferred

Education

Required

Preferred

Licenses/Certifications

Required

Other

Required

Safety